﻿namespace GLSimulationControl
{
    partial class SimulatorControlGL
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose( disposing );
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.SuspendLayout();
            // 
            // SimulatorControlGL
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF( 6F, 13F );
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.Control;
            this.Name = "SimulatorControlGL";
            this.Size = new System.Drawing.Size( 219, 217 );
            this.Paint += new System.Windows.Forms.PaintEventHandler( this.SimulatorControlGL_Paint );
            this.KeyDown += new System.Windows.Forms.KeyEventHandler( this.SimulatorControlGL_KeyDown );
            this.MouseDown += new System.Windows.Forms.MouseEventHandler( this.SimulatorControlGL_MouseDown );
            this.MouseMove += new System.Windows.Forms.MouseEventHandler( this.SimulatorControlGL_MouseMove );
            this.MouseUp += new System.Windows.Forms.MouseEventHandler( this.SimulatorControlGL_MouseUp );
            this.Resize += new System.EventHandler( this.SimulatorControlGL_Resize );
            this.ResumeLayout( false );

        }

        #endregion


    }
}
